About Me

I started with Unity back in 2018 with simple Avatar Imports, this included the need of understanding a 3D Modeling Software like Blender as well.

After quite a while i've got through so many fields of Game development that i finally found one that i liked the most of them all which to this day is Shader development.

I started my first Project back in 2019 and in May the 19. i pushed the first release to Gitlab for my Toon Shader which to this point i didnt even know that it would be going to be such a long Journey.

Two Years later in mid 2021 i sort of finished this project of mine which i would later rebuild from the ground up again to port it into a code only Shader.

Since then i have also dipped my toes into WPF to create simple windows desktop applications.

there might be some more things that im going to do in the future but that is yet unknown. Links to me on some Websites:
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